GAMEON ASIA 2011, March 1-3, 2011, Digipen Institute of Technology, Singapore, 2ND CFP


3rd annual Asian GAME-ON Conference
on Simulation and AI in Computer Games

March 1 - 3, 2011


Dear Colleague,

This is a reminder that the submission
deadline of December 15th for GAMEON-ASIA'2011
Late papers can be sent in till JANUARY 5TH.

The following pages have been updated:
Invited Speakers (2 speakers added)
The Venue page is now being updated
and will be finished tomorrow.
More information about the event can
be found here

A quick reminder of the topics for the 2011 GAMEON-ASIA
[] Game Development Methodology
[] Artificial Intelligence
[] Physics and Simulation
[] 3-D Scalability
[] Facial Animation
[] Skeletal Animation and Fully-Scaled Rendering
[] 3-D In-Game Animation
[] Gaming Tools
[] Game Design
[] Rendering
[] On-line Gaming
[] Voice Interaction
[] Cognitive Psychology
[] Artistic Input
[] Storytelling
[] Serious Gaming
[] Handheld Gaming Devices
[] Perceptual User Interfaces
[] Poster Session
[] Student Session
[] Tutorials
[] Exhibition

Conference Committee

General Conference Chair

Tan Chek Tien, Digipen Research Centre, Singapore

General Program Chair

Dr Donny Soh, Institute for Infocomm Research, Agency for Science, Technology And Research (A*STAR)

Past Conference Chairs

Wenji Mao, Chinese Academy of Sciences, Institute of Automation, Beijing, China
Ruck Thawonmas, Ritsumeikan University, Shiga, Japan
Frank Rinaldo, Ritsumeikan University, Shiga, Japan
Kozaburo Hachimura, Ritsumeikan University, Shiga, Japan

International Programme Committee

Christian Bauckhage, University of Bonn, Bonn, Germany
Christos Bouras, University of Patras, Patras, Greece
Selmer Bringsjord, Rensselaer AI & Reasoning, Troy, USA
Tony Brooks, Aalborg University Esbjerg, Esbjerg, Denmark
Cedric Buche, CERV, Plouzane, France
Stefano Cacciaguera, INGV, Bologna, Italy
Zhigang Deng, University of Houston, Computer Science Department, Houston, USA
Shekhar Dhupelia, Midway Games, Chicago, USA
Arjan Egges, University of Geneva, Geneva, Switzerland
Magy Seif El-Nasr, Northwestern University, Evanston, USA
Martin Fredriksson, BTH, Ronneby, Sweden
Diego Garces, Reyes Infografica, Zaragoza, Spain
Anders Hast, University of Gavle, Gavle, Sweden
Junichi Hoshino, University of Tsukuba, Ibaraki, Japan
Chris Joslin, Carleton University, Ottawa, Canada
Pieter Jorissen, Karel de Grote Hogeschool, Hasselt, Belgium
Michael J. Katchabaw, The University of Western Ontario, Ondon, Canada
Wim Lamotte, Hasselt University, Diepenbeek, Belgium
Xiaochen Li, Institute of Automation, Chinese Academy of Sciences, China
Joern Loviscach, Fachhochschule Bielefeld, Bielefeld, Germany
Lachlan M. MacKinnon, University of Abertay, Dundee, United Kingdom
Carsten Magerkurth, Fraunhofer IPSI, Darmstadt, Germany
Ian Marshall, Coventry University, Coventry, United Kingdom
Sebastian Matyas, University of Bamberg, Bamberg, Germany
Zhigeng Pan, Zhejiang University, China
Ian Parberry, University of North Texas, Denton, USA
Borut Pfeifer, Sony Online Entertainment, San Diego, USA
Marco Remondino, University of Turin, Turin, Italy
Marco Roccetti, University of Bologna, Bologna, Italy
Marcos A Rodrigues, Sheffield Hallam University, Sheffield, United Kingdom
Jean-Christophe Routier, University of Lille, Lille, France
Russell Shilling, Office of Naval Research, Arlington, USA
Ben St.Johns, Siemens, Munich, Germany
Shea Street, Tantrum Games, Merrillville, USA
Krzysztof Skrzypczyk, Silesian Technical University, Gliwice, Poland
Stephen Tang, School of Arts and Science, Selangor, Malaysia
Hiroyuki Tarumi, Kagawa University, Kawaga, Japan
Joao Tavares, University of Porto, Porto, Portugal
Andy Thomason, Sony R&D, United Kingdom
Amund Tveit, NTNU, Trondheim, Sweden
Jos Uiterwijk, University of Maastricht, Maastricht, The Netherlands
Richard Wages, Nomadslab, Cologne, Germany
Tina Wilson, Open University, Milton Keynes, United Kingdom
Kevin Wong, Murdoch University, Rockingham, Australia


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