GAMEON ASIA 2010, March 1-3, 2010, Westin Bund Center, Shanghai, China, 2nd Call for Papers


The 2nd annual Asian Conference on Simulation and Ai
in Computer Games
Westin Bund Center
Shanghai, China
March 1-3, 2010

Organised by
The European Technology Institute
and Sponsored by
For latest information see:

Dear Colleague

This is a reminder that the submission deadline of
December 20th for GAMEON-ASIA'2010 is coming up fast.
Late submissions can be sent in till December 30th.

To remind you here are the tracks of the conference:
- Artificial Intelligence
- Physics and Simulation
- 3-D Scalability
- Facial Animation
- Skeletal Animation and Fully-Scaled Rendering
- 3-D In-Game Animation
- Tools
- Design
- Rendering
- On-line Gaming
- Voice Interaction
- Cognitive Psychology
- Artistic Input
- Storytelling
- Applications
- Handheld Gaming Devices
- Perceptual User Interfaces
- Tutorials
- Student Papers
- Poster Sessions
- Exhibition

Hotel and Venue pages have been updated

Conference Committee

General Conference Chair

Wenji Mao, Chinese Academy of Sciences, Institute of Automation, Beijing, China

Past Conference Chairs

Ruck Thawonmas, Ritsumeikan University, Shiga, Japan
Frank Rinaldo, Ritsumeikan University, Shiga, Japan
Kozaburo Hachimura, Ritsumeikan University, Shiga, Japan

International Programme Committee

David W. Aha, Naval Research Laboratory,Arlington, USA
Bob Askwith, Liverpool John Moores University, Liverpool, United Kingdom
Christian Bauckhage, Deutsche Telekom AG, Berlin, Germany
Christos Bouras, University of Patras, Patras, Greece
Selmer Bringsjord, Rensselaer AI & Reasoning, Troy, USA
Tony Brooks, Aalborg University Esbjerg, Esbjerg, Denmark
Stefano Cacciaguera, University of Bologna, Bologna, Italy
Zhigang Deng, University of Houston, Computer Science Department, Houston, USA
Shekhar Dhupelia, Midway Games, Chicago, USA
Arjan Egges, University of Geneva, Geneva, Switzerland
Magy Seif El-Nasr, Northwestern University, Evanston, USA
Abdennour El-Rhalibi, Liverpool John Moores Uniiversity, Liverpool, United Kingdom
Martin Fredriksson, BTH, Ronneby, Sweden
Diego Garces, Reyes Infografica, Zaragoza, Spain
Anders Hast, University of Gavle, Gavle, Sweden
Tristan Henderson, Dartmouth College, Dartmouth, United Kingdom
Junichi Hoshino, University of Tsukuba, Ibaraki, Japan
Chris Joslin, Carleton University, Ottawa, Canada
Pieter Jorissen, Karel de Grote Hogeschool, Hasselt, Belgium
Michael J. Katchabaw, The University of Western Ontario, Ondon, Canada
Wim Lamotte, Hasselt University, Diepenbeek, Belgium
Rik Leenknegt, HoWest, Kortrijk, Belgium
Xiaochen Li, Institute of Automation, Chinese Academy of Sciences, China
Joern Loviscach, Hochschule Bremen, Bremen, Germany
Lachlan M. MacKinnon, University of Abertay, Dundee, United Kingdom
Carsten Magerkurth, Fraunhofer IPSI, Darmstadt, Germany
Ian Marshall, Coventry University, Coventry, United Kingdom
Sebastian Matyas, University of Bamberg, Bamberg, Germany
Zhigeng Pan, Zhejiang University, China
Ian Parberry, University of North Texas, Denton, USA
Borut Pfeifer, Sony Online Entertainment, San Diego, USA
Tunku Abdul Rahman, Malaysia
Marco Remondino, University of Turin, Turin, Italy
Marco Roccetti, University of Bologna, Bologna, Italy
Marcos A Rodrigues, Sheffield Hallam University, Sheffield, United Kingdom
Jean-Christophe Routier, University of Lille, Lille, France
Russell Shilling, Office of Naval Research, Arlington, USA
Ben St.Johns, Siemens, Munich, Germany
Shea Street, Tantrum Games, Merrillville, USA
Krzysztof Skrzypczyk, Silesian Technical University, Gliwice, Poland
Stephen Tang, School of Arts and Science, Selangor, Malaysia
Hiroyuki Tarumi, Kagawa University, Kawaga, Japan
Joao Tavares, University of Porto, Porto, Portugal
Andy Thomason, Sony R&D, United Kingdom
Amund Tveit, NTNU, Trondheim, Sweden
Jos Uiterwijk, University of Maastricht, Maastricht, The Netherlands
Richard Wages, Nomadslab, Cologne, Germany
Tina Wilson, Open University, Milton Keynes, United Kingdom
Kevin Wong, Murdoch University, Rockingham, Australia


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