NASTEC'2010, August 25-27, 2010, Digipen Institute of Technology, Redmond-Seattle, USA, 1ST CFP



AUGUST 25-27, 2010
Organized by
Sponsored by
Ghent University
St.Anne's University


The 3nd annual North American Simulation Technology Conference (NASTEC) aims at bridging the information gap in research and improving scientific exchanges between Europe and North-America. For this reason EUROSIS has set up the NASTEC conference, which aims to provide an insight into the latest hot research topics in the field of modeling and simulation. As such every year has another main theme, in order to address the latest developments in the field.

The intent of the NASTEC'2010 event is to nurture the spirit of cooperation and strive to improve the quality of life in this global village through excellence in Hybrid Soft Computing Research and Education by Engineering of Next-Generation Intelligent Hybrid Soft Computing Systems for Modeling, Simulation, Software Engineering and Web Computing at the service of humankind. According to Professor Lotfi A. Zadeh (University of California, Berkley, USA) "It may be argued that is Soft Computing rather than Hard-Computing that should be viewed as the foundation of Artificial Intelligence (AI)"

NASTEC'2010 will give European and North-American researchers and practitioners the opportunity to gather, network, present and discuss their work, foster links, enhance existing working and friendly relations and establish new ones. The event aims to give scientists and practitioners from academic, government and industrial institutions the opportunity to learn about this new area of Soft Computing and discuss the existing and potential Synergies and Applications of Soft Computing Technologies in connection with Modeling, Simulation, Software Engineering and Web Computing. This will definitely promote and boost collaboration with research labs and hi-tech industries active in the field of Soft Computing both in Europe and North-America.

All submissions are reviewed by the programme committee and will be original research never before published. The core of the conference is the paper presentations where people will have the opportunity to present their research to others from around the world.

Conference Themes

Soft computing Everywhere Theory and Practice

This track covers: Soft Computing as the foundation of Artificial Intelligence, Engineering of Soft Computing Systems, Architectures of Hybrid Soft Computing Systems, Learning Systems, Fuzzy Logic, Neural Networks, Probabilistic Reasoning, Chaos Computing, Fractal Theory, Evolutionary Algorithms and Their Real World Applications to Mission-Critical Systems, Modeling and Simulation, Automated Modeling, Medical Diagnosis, Fault Detection and Quality Control, Modeling Human Factors using Soft Computing, Human-Centered Soft Computing, Games, Smart and Fuzzy Control, Image Processing, Pattern Recognition and Speech Processing, Decision Analysis and Support, Planning and Scheduling, Intelligent Signal Processing, Smart Security and Fuzzy Models in Biometrics, Fuzzy Models in Bioinformatics, Granular Computing, Intelligent Simulation, Software Effort, Cost and Quality Prediction, Performance Analysis and Optimization, Evolving Software Systems and Machines, Fundamentals of Soft Computing, Uncertainty in Soft Computing, Knowledge Management, Intelligent Agents, Intelligent Simulation, Simulation Under Uncertainty, Simulation in Fuzzy Systems, Fuzzy Cluster Analysis, Information Fusion, Fuzzy Software Project Management, Fuzzy Databases, Fuzzy Information Retrieval, Fuzzy Computational Linguistics, Fuzzy Approximation Theory, Fuzzy Computational Learning Theory, Non-Monotonic Reasoning, Fuzzy Default Logic, Fuzzy Case-based Reasoning, Fuzzy Logic Programming, Fuzzy Prolog, Soft Computing for Embedded Systems, Validation and Verification of Hybrid Soft Computing Systems, Assessment, Evaluation and Certification of Hybrid Soft Computing Systems, Testbeds, Standards and Benchmarks for Soft Computing, Fusion of Hard(Symbolic) Computing and Soft Computing, Fuzzy Hardware Devices, Hardware Implementation of Soft Computing Systems, Soft-Computing related prototypes, tools, shells and IDEs, Reverse Engineering of Hybrid Computing Systems, Best Practices in Soft Computing, Open Source for Soft Computing, Usability of Soft Computing Systems, Soft Computing for Education and Training, Trends and Advances in Soft Computing, Next-Generation Hybrid Soft Computing Systems, Ethics in Soft Computing, Emerging New Computing Paradigms, Beyond Soft Computing

Soft Computing for Simulation-based and Data-driven Software Engineering

This track covers: Complex System Modeling, Mathematical Modeling and Analysis of Complex Systems, Prediction in and Control of Complex Systems, Hardware/Software Co-design for Complex Systems, Complex System Simulators, Integrating Simulation and Design, Simulation Methodology, Simulation in Software Development, Software for Monte Carlo Simulations, Software for Fuzzy HMM Simulations, Software for Fuzzy Petri Nets Simulations, Performance Analysis and Optimization, Reliability Engineering, Fuzzy Mathematical and Computational Tools in Metrology, Simulation-based Software Design Methodologies, Simulation of Fuzzy Scheduling, Simulation Software Development Frameworks, Simulation Oriented Development Environments, Requirements and Simulation, Simulation for Software Project Management, Fuzzy Simulation Languages, Tools and Environments, Simulation of Learning and Adaptation Processes, Mathematics of Soft Computing, Simulation of Hybrid Soft Computing Systems, Simulation of Evolutionary Synthesis and Evolutionary Methods, Simulation of Interactive Evolutionary Computation, Computing Tools for Modeling, Optimization and Simulation, Modeling and Scientific Computing, Simulation-based Financial Engineering, Simulation on Military and Defense, Artificial Life, Virtual World, Evolved Virtual Creatures, Simulation and Training, Validation, Verification and Accreditation, Simulation-based Problem Solving Environments, Synergy of Soft computing and Simulation, Synergy of Soft Computing and Modeling, Synergy of Soft Computing and Software Engineering, Simulation Standards, Authoring Software for WWW, Case Studies, Real World Applications and Industrial Experience Reports, Future of Simulation Software, Ethics in Simulation

Modeling, Simulation and Soft Computing Educator's Track

The Educator's Track is intended as a forum in which educators and trainers can meet to discuss pedagogy, use of technology and share their experience pertaining to Modeling, Simulation and Soft Computing (MS&SC).

Modeling, Simulation, Soft Computing approaches and technologies raise the level of abstraction and thus improve our abilities to resolve complex systems in incomplete, random, uncertain and imprecise environments.

Putting this vision into practice requires not only sophisticated MS&SC approaches and tools, but also considerable training and education effort. Practitioners in industry and education/training specialists need to understand the principles underlying MS&SC, and the strengths and limitations of current MS&SC tools, techniques. Such understanding is needed for proper selection and use of MS&SC technologies to resolve complex industrial and business problems.

Industry is striving to improve their practice by adopting MS&SC. The adoption, nevertheless, is determined by the availability of skilled Simulationists, Modelers and Soft Computing Engineers who have been educated and trained in MS&SC. MS&SC educators and trainers can influence the practices in Business and industry by producing an increasing number of graduates with deep understanding of MS&SC principles, technologies and challenges.
The Educator's Track, the premier Track (in International Conferences) devoted to the topic of Educational issues of MS &SC, is intended as a forum in which educators and trainers can meet to discuss pedagogy, use of technology in the classroom, and share their experience pertaining to teaching MS &SC. We would like to focus discussions on the resources needed to effectively educate future MS&SC practitioners. In particular, we would like to hear about efforts on developing community-based MS&SC education resources, that is, resources that allow educators in the MS&SC community to share, evaluate, and evolve education artifacts. These artifacts should be based upon synergies between industrial needs and academic education and research goals. We encourage papers on the following topics:
* Education artifacts that can be effectively shared through a community-based MS&SC resource
* Descriptions of existing community-based MS&SC education resources
* Plans for developing and maintaining community-based education resources
We also encourage papers of general interest, including papers on:
* Designing university courses at various levels with industrial needs in mind
* How to include industrial experiences into teaching MS&SC
* How to ensure and assess industrial relevance of the contents of MS*SC courses
* How to assess industrial relevance of the teaching/learning process
* How the teaching of MS&SC techniques influences industrial practices
* Methodology issues (how to teach MS&SC) with industry in mind
* Integrating MS&SC into the computer science and software engineering curriculum (how do they fit)
* Teaching MS&SC and associated tools (available tools and environments)
* Experience reports from designing university courses in MS&SC with industrial focus
* Requirements from industry for university education in MS&SC
* Experiences from industry about university education in MS&SC
* Case studies on required skills for realizing the vision of MS&SC.

Web-centric Computing

This track covers Web-Centric Engineering, Web-Intensive Databases, XML Databases, Engineering of Web-based Information Systems, Intelligent Web Portals, Web-based Workflow Modeling and Simulation, Web-Centric Knowledge Management, Distributed and Federated Databases, SOA and Web Services, Quality of Web Services, Software Architectures for Web Services, Middleware, Testing and Simulation Tools for Middleware, Embedded Service-Oriented Systems, Computer-Aided Verification, Uncertainty Reasoning in WWW, Web Simulation-based Problem Solving Environments, Cognitive and Emotive Simulations, Wireless Mobile Web, Information Integration, Web Metrics, Monitoring and Analysis, Validation and Verification, Test and Integration, Maintenance and Evolution, Formal Verification of Transactional Systems, Web and Databases Security, Smart Computer Security, Privacy, Intelligent Web Agents and Web Robots, Agents for Digital Cities, Virtual Communities and Agent Societies, Agent Supported Cooperative Work, Web and Data Mining, Smart Biometrics, Web Engineering, Web Embedded Systems, Remote Control of Devices, Advanced Web Collaborative Environments(C/S, P2P and Hybrid), Soft Grid Computing, Web Social Networks, Web Community Mining and Social Network Analysis, Web Intelligence, Semantic Web and Ontology Engineering, Web-based Support Systems, Web Interface Engineering, Web Adaptive User Interfaces, Web Context-Aware User Interfaces, Multimedia Web Databases, Web GIS, Digital Library, Adaptive Intelligent Hypermedia Systems, Web Personalization, User Modeling, Web Simulation and Animation, Advanced Web Authoring and Development, Synergy of Soft Computing and Web Computing, Theoretical Basics of Web Searching and Browsing Algorithms, Web Computing Education, Case Studies, Industrial Experiences and Real World Applications, Trends and Advances in Web Computing, Next-Generation Web Computing Systems and Emerging Web Technologies, Beyond Web Computing, Ethics in Simulation-based Web Computing

Virtual Reality Applications

As a result of improved computing applications, graphics and AI, VR applications have now at last attained the level of realism they have sought since the 1990's. This track aims to cover the latest developments in VR applied to pure science, real world applications, training and entertainment.

Simulation for Educational Technology and E-learning

Virtual Classroom and Virtual Campus, Architectures for Educational Technology Systems, Design of Distance Learning Systems, Distributed Learning Environments (C/S, P2P, Hybrid), Open Source and E-learning Platforms Design, Usage, Administration and Development (Moodle), Inquiry-based Learning Systems, Simulation-based Training, WWW-based Course-Support Systems, Intelligent Coursware Design, Constructivist Perspectives (Moodle), Fuzzy and Soft Learning Agent, Fuzzy and Soft Tutorials, Cooperative/Collaborative Learning, Instructor Training and Support, Teaching/Learning Strategies and Pedagogical Issues, Groupware & WWW-based Tools, Interactive Learning Environments, WWW-based Course Sites & Learning Resources (Moodle), Site Management Considerations (Moodle), Infrastructure, Technology & Techniques, New Roles for Teachers/Learners, Copyrights, Ethics, Policy and Law.

Reality Mining and Surprise Modelling

While on the one hand reality mining, is all about paying attention to patterns in life and using that information to help [with] things like setting privacy patterns, sharing things with people, notifying people; basically, to help you live your life. On the other hand, surprise modelling is a new concept which combines data mining and machine learning to help people do a better job of anticipating and coping with unusual events. Combining massive quantities of data, insights into human psychology, and machine learning can help manage surprising events. The machine used has to have both knowledge--a good cognitive model of what humans find surprising--and foresight: some way to predict a surprising event in time for the user to do something about it.(f ex. by using SmartPhlow)
And putting these two together will help researchers at getting better at making sense of all that information which has been presented to them.

Cloud for Simulation Driven Engineering

Mechanical Simulations, Optimization Code on the Cloud

Industrial Simulation Track

This track covers the following topics: Simulation and Analysis Methodology, Discrete Simulation Languages and Tools, Ambient Intelligence and Simulation, Simulation in Manufacturing, Steel Manufacturing and New Materials Manufacturing, Simulation in Automotive Systems, Simulation in Robotics, Simulation in Electronics, Computers and Telecommunications, Electronics Manufacturing Simulation, Simulation in Electronics Manufacturing, Simulation in Computer Science, Simulation in Logistics, Traffic, Transport, Harbours, Hospitals, Complex Systems Modelling, Simulation in Aerospace, Marine Simulation, Simulation in Industrial and Product Design, Simulation in Engineering Processes, Simulation in Civil and Building Engineering, Simulation in Energy and Power Systems, Simulation in Multibody Systems, Simulation in Chemical, Petroleum and Mining Engineering, Simulation in Military and Defense, Verification, Validation and Accreditation, VR and Graphical Simulation in Industry, Simulation and Training, Modelling and Simulation in the Textile Industry, Modelling and Simulation in Sports Engineering, Intelligent Transport Systems, Simulation in Nanotechnology, Augmented Reality and Pervasive Systems in Factories and Lean Manufacturing Simulation

Ecological sustainable development and Innovative technologies for a bio-based economy

This track has as theme, the application of intelligent sensing, control, optimisation and modelling techniques for sustainability, renewable energy and sustainability-related topics.
The track topics cover but are not limited to:

Biobased economy
Green genetics, biopolymers, biodiesel, bio-alcohol, bio-refining, white biotechnology, catchbio, paper and agrofibers, seaweed production, Ethanol from pulp and maize, jatropha Curcas, Bioliq, Taylor made fuels: isosorbides and amber acids. Sequestration of carbon monoxide, Carbon capture and storage.

High efficiency power storage systems: battery systems; reversible fuel cells; flywheel systems; Kinetic energy use; super-capacitors.

Control and optimisation of renewable energy systems: sensors and instrumentation technology, virtual sensors; smart monitoring and control using intelligent systems; high-efficiency switching systems; highly-efficient voltage conversion systems; novel high efficiency distribution systems and low voltage busses.

Energy modelling schemes: life cycle analysis methodologies; tools and life cycle analysis; triple-bottom-line analysis.
Renewable energy technologies

Power Grids
On-site, off-grid, grid-supplemented generation systems; combined heat and power (CHP) and micro-CHP systems

Power Plants
Nuclear energy from fission and fusion, Pebble Bed nuclear reactors, Geothermal power plants, biomass fuel, low emission coal plants, Stirling cycle engines, bio-fueled diesel generators.

Solar Energy
Solar power, Solar cells, Photovoltaic solar energy, Solar thermal power stations, Solar power generators household energy systems, New solar cell production (from inkjets f.ex.), Affordable photovoltaic solar energy.

Wave Energy
Tidal wave energy stimulation, Hydropowerwave/tidal.

Wind Energy and materials
Micro-wind turbines, horizontal and vertical axis aero-generators, Wind Turbines, Brushless double fed generators for windmill parks, Superglass for windmill ball bearings

Sustainable buildings

The application of intelligent sensing, control, optimisation and modelling techniques the technology of sustainable buildings. Applications to building services: heating and ventilating control systems for reduced energy use; building management systems; low energy building technology; low energy lighting systems; high-output light LED lighting systems; passive solar heating systems. F.ex.Buildings as Carbon gas receptors, Thermo electric materials for improved energy efficiency and Solar warmth as cooling agent.

GreenTraffic/Car Technology

Power Sources
Green car technology using hydrogen fuel cells, Renewable fuels and biofuels, Fluid biogas, Hybrid vehicles, Plug-in-hybrids, Battery powered cars (lithium ion batteries with manganese components). Vehicles with Electric motors, inverters, and Air compressor motors

High Tech Materials

Ultralight and advanced high-strength steel, Carbon fiber and aluminum, Magnesium, Polycarbonate resin, Polymer composites

Green Ship Technology

Power Sources
Solar sailing, using sun and wind power (Skysails), windmill turbine boats, LNG, hybrid power plants.

Ship design
Dolphin shaped fin-keels, SharkSkin Coatings, Air Bubble Vents, Stern Flaps.


Tutorials can be proposed in the following three categories:
T1- Introductory tutorials
T2- State of the Art Tutorials
T3- Software and Modelware Tutorials
Tutorial proposals should be emailed to before February 15th, 2010


The poster session only features work in progress. Next to the actual poster presentation, these submissions also feature as short papers in the Proceedings.

This session is for students who want to present their work in progress or part of their doctoral thesis as a paper. Student papers are denoted by the fact that only the name of the student appears on the paper as an author. They are published as short papers in the Proceedings.

For demonstrations or video sessions, please contact EUROSIS. Special session will be set up for vendor presentations in coordination with the scientific program. User Group meetings for simulation languages and tools can be organised the day before the conference. If you would like to arrange a meeting, please contact the Conference Chairs. We will be happy to provide a meeting room and other necessary equipment.

There will be a special exhibition section for universities and non-profit organisations, and a special section for publishers and commercial stands.
If you would like to take part in this exhibition please contact EUROSIS for a full price schedule and stand layout.

Deadlines and Requirements
Notification of acceptance or rejection will be sent
JUNE 30, 2010
Camera-Ready Copies:
AUGUST 5, 2010

All EUROSIS Proceedings are indexed by ISI-THOMSON and INSPEC

Selected papers of NASTEC'2010 will be published in several scientific journals (see the list
on the website)

Registration Authors EUROSIS Other
Fees Members Participants
before US 495 US 495 US 555
July 30, 2010
Reg after Pre-
July 30, 2010 registration US 535 US 595
Registration fees should preferably be paid in EUROs, but can
also be paid in the equivalent amount of US$.Payment is possible by Creditcard.The registration fee includes one copy of the Conference Proceedings, coffee and tea during the breaks, all lunches, a welcome cocktail, the conference dinner and conference visit.


Author Registration
Authors are expected to register early (at a reduced fee) and to attend the conference at their own expense to present the accepted papers.
Without early registration and payment, the paper will not be published in the Conference Proceedings. Each registration covers one presentation.


FULL PAPER (including abstract, conclusions, diagrams, references, at least five pages, double column)
During review, the submitted full papers can be accepted as a regular 5 page paper. If excellent, full papers can be accepted by the program committee as an extended (8-page) paper. Each submission will be reviewed by at least three members of the International Program Committee.

EXTENDED ABSTRACT (at least five pages, single column)
Participants may also submit a 5 page extended abstract for a regular (5 pages) or short (3 pages) paper or poster, which will be reviewed by the International Program Committee. All accepted papers will be published in the NASTEC'2010 Conference Proceedings.

SHORT ABSTRACT (at least three pages)
Participants may also submit a 3 page abstract for a short paper or poster, which will be reviewed by the International Program Committee. All accepted papers will be published in the NASTEC'2010 Conference Proceedings.


Refereeing and Camera-ready papers
The notification of acceptance or rejection, in combination with suggestions to improve the paper, will be sent by JUNE 30, 2010.
Along with the notification of acceptance, an author kit with complete instructions for preparing a camera-ready copy for the Proceedings will be sent to authors of accepted abstracts or drafts. The camera-ready copy of the papers must be in by AUGUST 1, 2010. In order to guarantee a high-quality conference, the camera-ready papers will be checked as well, to check see the suggestions of the program committee have been incorporated.


The conference itself is held at the Digipen Institute of technology, in Redmond a suburb of Seattle best known for being the home of Microsoft and Nintendo of America.


More info to follow

First Name:...............................................
Mailing Address:...........................................
Yes, I intend to attend the 2010 NASTEC Conference:
* Without presenting a paper
* Contributing to the Exhibition
* Proposing a vendor presentation with the following
* Proposing a tutorial about the following subject:
* Proposing a panel discussion with the following title:
* Proposing the following short paper (abstract at least 2 pages)
* Proposing the following full paper (based on extended
abstract or full paper submission
Title of submission
The paper belongs to the following theme (please tick one):
[] Soft computing Everywhere Theory and Practice
[] Soft Computing for Simulation-based & Data-driven Software Engineering
[] Web-centric Computing
[] Virtual Reality Applications
[] Simulation for Educational Technology and E-learning
[] Reality Mining and Surprise Modelling
[] Industrial Simulation
[] Ecological sustainable development and Innovative technologies for a bio-based economy
[] Poster Session
[] Student Session
[] Tutorials
[] Exhibition
Do you know others interested in the topic of the conference?
Name: ....................................
Address: .....................................
For general information, contact the EUROSIS:
European Simulation Office, c/o Philippe Geril
Greenbridge NV
Wetenschapspark 1
Plassendale 1
B-8400 Ostend, Belgium
Tel: +32 59 255.330
Fax: + 32 59.255.339
Further information about the 2010 NASTEC Conference can be found on WWW under:
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Greenbridge NV E-mail:
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