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Conference Tutorials
The following tutorials are envisaged at GAME-ON'2017
Role Play Game Design Workshop
Brenda Romero |
Abstract
The RPG Design takes designers from concept through to a fully functional RPG. Working together in groups of three to four, designers collaborate to determine character, conflict and setting while practicing iterative and emergent system design.
Players constrain the core, take risks toward rewarding play, and push the boundaries of “what if?” in search of new gameplay experiences. Brenda Romero has worked on award-winning RPGs for over twenty years, including titles in the seminal Wizardry and Dungeons & Dragons series. This workshop has been offered at many universities and companies worldwide.
Curriculum Vitae
Brenda Romero is an award-winning game designer, artist and Fulbright scholar who entered the video game industry in 1981. As a designer, she has contributed to many seminal titles, including the Wizardry and Jagged Alliance series and titles in the Ghost Recon and Dungeons & Dragons franchises. Away from the machine, her analog series of six games, The Mechanic is the Message, has drawn national and international acclaim, particularly Train and Síochán Leat (The Irish Game) which is presently housed in the National Museum of Play. In 2015, she won the coveted Ambassador’s Award at the Game Developers Choice Awards. In 2014, she received a Fulbright award to study Ireland’s game industry, academic and government policies. In 2013, she was named one of the top 10 game developers by Gamasutra.com and Develop magazine listed her among the 25 people who changed games in 2013. Romero co-owns Romero Games based in Galway and is Course Director at the upcoming MSc in Game Design & Development at the University of Limerick.