GAME-ON'2017, September 6-8, 2017, Institute of Technology Carlow, Carlow, Ireland, Conference Committee


Conference Committee

General Conference Chair

Joseph Kehoe, Institute of Technology Carlow, Carlow, Ireland

Local Programme Committee

Daire O'Broin, Institute of Technology Carlow, Carlow, Ireland
Peter Lowe, Institute of Technology Carlow, Carlow, Ireland
Oisin Cawley, Institute of Technology Carlow, Carlow, Ireland

Past Conference Chair

Helena Barbas, Faculdade de Ciências Sociais e Humanas, Universidade Nova de Lisboa, Portugal

International Programme Committee

Game Development Methodology

Oscar Mealha, University of Aveiro, Portugal
Esteban Clua, Universidade Federal Fluminense, Brasil

Gamification and Social Game Mechanics

tba

Physics and Simulation

Graphics Simulation and Techniques
Ian Marshall, Coventry University, Coventry, United Kingdom
Marco Roccetti, University of Bologna, Bologna, Italy

Facial, Avatar, NPC, 3D in Game Animation
Yoshihiro Okada, Kyushu University, Kasuga, Fukuoka, Japan
Marcos Rodrigues, Sheffield Hallam University, Sheffield, United Kingdom

Rendering Techniques
tba

Artificial Intelligence

Artificial Intelligence and Simulation Tools for Game Design
Stephane Assadourian, UBISOFT, Montreal, Canada
Flavio Soares Correa da Silva, USP, Sao Paulo, Brazil
Patrick Dickinson, Lincoln University, Lincoln, United Kingdom
Antonio J. Fernandez, Universidad de Malaga, Malaga, Spain
Marc-Philippe Huget, University of Savoie, Le-Bourget-du-Lac, France
Joseph Kehoe, Institute of Technology Carlow, Carlow, Ireland
David Moffat, Glasgow Caledonian University, Glasgow, United Kingdom
Sam Redfern, National University of Ireland, Galway, Ireland
Miguel Tsai, Ling Tung University, Taichung, Taiwan

Learning & Adaptation
Christian Bauckage, University of Bonn, Sankt Augustin, Germany
Christos Bouras, University of Patras, Patras, Greece
Adriano Joaquim de Oliveira Cruz, Univ. Federal de Rio de Janeiro, Rio de Janeiro, Brazil
Maja Pivec, FH JOANNEUM, University of Applied Sciences, Graz, Austria

Intelligent/Knowledgeable Agents
Wenji Mao, Chinese Academy of Sciences, Beijing, China P.R.

Collaboration & Multi-agent Systems
Sophie Chabridon, Groupe des Ecoles de Telecommunications, Paris, France

Opponent Modelling
Ingo Steinhauser, Binary Illusions, Braunschweig, Germany

Peripheral

Voice Interaction

TBA

Psychology, Affective Computing and Emotional Gaming

Myriam Abramson, US Naval Research Laboratory, USA
Eva Hudlicka, Psychometrix Associates, Blacksburg, USA

Artistic input to game and character design

Anton Eliens, Vrije Universiteit Amsterdam, Amsterdam, The Netherlands
Richard Wages, Nomads Lab, Koln, Germany

Storytelling and Natural Language Processing

Jenny Brusk, University of Skövde, Skövde, Sweden
Ruck Thawonmas, Ritsumeikan University, Kusatsu, Shiga, Japan
Clark Verbrugge, McGill University, Montreal, Canada

Modelling of Virtual Worlds

TBA

Online Gaming and Security Issues in Online Gaming

Marco Furini, University of Modena and Reggio Emiliano, Modena, Italy
Fredrick Japhet Mtenzi, School of Computing, Dublin, Ireland
Jouni Smed, University of Turku, Turku, Finland
Michel Simatic, Telecom Sud-Paris, Evry Cedex, France

MMOG's

Michael J. Katchabaw, The University of Western Ontario, London, Canada
Alice Leung, BBN Technologies, Cambridge, USA
Mike Zyda, USC Viterbi School of Engineering, Marina del Rey, USA

Serious Gaming

Serious Games and Gamification
Joseph Kehoe, Institute of Technology Carlow, Carlow, Ireland
Daire O'Broin, Institute of Technology Carlow, Carlow, Ireland
Peter Lowe, Institute of Technology Carlow, Carlow, Ireland
Oisin Cawley, Institute of Technology Carlow, Carlow, Ireland

Games Analysis
TBA

Wargaming Aerospace Simulations, Board Games etc....
Roberto Beauclair, Institute for Pure and Applied Maths., Rio de Janeiro, Brazil
Joseph M. Saur, Georgia Tech Research Institute, Atlanta, USA
Jaap van den Herik, Tilburg University, Tilburg, The Netherlands

Games for training
Michael J. Katchabaw, The University of Western Ontario, London, Canada

Games Applications in Education, Government, Health, Corporate, First Responders and Science
Laura Lima, Universidade Federal de Juiz de Fora, Minas Gerais, Brazil
Russell Shilling, Digital Promise, Washington DC, USA

Games Interfaces - Playing outside the Box

Games Console Design, Mobile Gaming, Perceptual User Interfaces for Games
TBA